package
{
import flash.display.Sprite;
import flash.text.*;
import flash.events.Event;
import flash.events.TextEvent;
import flash.events.MouseEvent;
public class TextInputExample extends Sprite
{
private var myTextBox1:TextField = new TextField();
private var myTextBox2:TextField = new TextField();
public function TextInputExample()
{
myTextBox1.type = TextFieldType.INPUT;
myTextBox1.width = 200;
myTextBox1.height = 20;
myTextBox1.background = true;
myTextBox1.border = true;
myTextBox2.x=220;
addChild(myTextBox1);
addChild(myTextBox2);
myTextBox1.addEventListener(TextEvent.TEXT_INPUT,textInputHandler);
}
public function textInputHandler(event:TextEvent):void
{
myTextBox2.text=event.text;
}
}
}
package;
//import flash.text.TextField;
import flash.display.Sprite;
import flash.text.*;
import flash.events.Event;
import flash.events.TextEvent;
import flash.events.MouseEvent;
class Main extends Sprite
{
private var myTextBox1 : TextField = new TextField();
private var myTextBox2 : TextField = new TextField();
public function new()
{
super();
myTextBox1.type = TextFieldType.INPUT;
myTextBox1.width = 200;
myTextBox1.height = 20;
myTextBox1.background = true;
myTextBox1.border = true;
myTextBox2.x = 220;
myTextBox2.border = true;
addChild(myTextBox1);
addChild(myTextBox2);
myTextBox1.addEventListener(TextEvent.TEXT_INPUT, textInputHandler);
}
public function textInputHandler(event : TextEvent) : Void
{
myTextBox2.text = event.text;
}
}
Flash
html5
html5は文字入力出来ない...
fukuokahaxe / Haxe勉強会 / wiki / Haxe資料 / OpenFL / HTML5 — Bitbucket